I am a creative problem solver specializing in the intersection of art, design, and engineering. I have a lifelong passion for game development and building engaging, intuitive user experiences.
With over fifteen years of professional experience across technical art, design, and UI/UX roles, I bring a versatile skill set and a broad perspective on the production process. I develop tools, create assets, troubleshoot issues, script systems, and evaluate performance, while focusing on delivering high-quality, polished user experiences. My background in both game and software development enables thoughtful problem solving and effective collaboration across disciplines.
I have a proven track record as a key contributor and bring a proactive, enthusiastic approach to every project. Strong organizational skills, clear communication, and efficient time management allow me to consistently meet deadlines and exceed expectations.
I’m passionate about leveraging my skills and experience to make a meaningful impact on my team, projects, and player experience.
2022 to Current
Projects: Unreleased Title, The Last Of Us Part II Remastered (PS5, PC), The Last Of Us Part I (PS5)
2021 to 2022
2019 to 2021
Projects: The Last Of Us Part I (PS5), The Last Of Us Part II (PS4)
2016 to 2018
2010 to 2011; 2012 to 2016
Projects: Cher Live,
Wonder Woman Gold,
Wonder Woman Wild,
Shadow Prince,
Shadow Princess,
Monte Carlo,
Wild Rose,
Wild Lotus,
Betty Boop's Fortune Teller,
Betty Boop's Love Meter
2011 to 2012
Projects: 123D Desktop,
123D Design Web App,
123D Catch Web App
2009
Project: Star*Burst (iOS)
2008 to 2009
Projects: Night at the Museum: Battle of the Smithsonian (DS),
Charm Girls Club: My Fashion Show (DS),
Charm Girls Club: My Fashion Mall (DS),
Charm Girls Club: My Perfect Prom (DS)
2007 to 2008
Project: Cancelled Title (Wii)
B.S. Computer Science
B.A. Studio Art
Graduated Magna Cum Laude
Technical Art, UI/UX Design, Prototyping, 3D Modeling, Gameplay Scripting
Python, JSON, Proprietary and Visual Scripting, C/C++, OpenMaya, PyQt, HTML/CSS/JavaScript
Maya, ZBrush, Photoshop, Illustrator, After Effects, Visual Studio, Unreal Engine 5, Perforce, Git, JIRA